Persons 5 Royal - A Progress Journal

The Phantom Thieves are coming

Part 1: Getting Revenge against a pervy gym teacher

I've heard a lot about Persona 5 Royal. The game about a group of teenagers who delve into the souls / psyche of their victims to elicit change, balanced against a day-in-the-life simulation that has me taking the Tokyo Metro to work a job at a beef bowl restaurant, slowly thawing the cold heart of the restaurant owner who gives me a room, and the not-cat-but-also-a-cat partner who goes unoticed at many fine establishments.

There's something about this game that screams to my inner otaku who has a romanticized view of Japanese culture. It's a game that shouldn't appeal to western audiences, yet it's true sense of style, polished mechanics, and banger sountrack all neatly take you into the world of Phantom Thievery.

Before I knew it, I had stolen the source of Kamoshida's desire: his gold medal. This former-olympian who had an inflated sense of self while all the parents, students and faculty of Shujin Academy turned a blind eye had it coming (or did he?). The skewed world of the metaverse (before Zuck made it his buzzword to save Facebook) is pure gold. Only 11 hours in, or 1/10 of the way there or so I'm told, and this high school anime turned metaversal crime thriller is scratching an itch.

Part 2: Morgana Becomes The Cat Bus We Need